Regarding the program, i did manage to do a small part of my Castle. It became apparent to me about the cylinder's high use of polygons - which would prove to be problematic. In addition, i find converting the primitive into a Editable Poly much easier than using an Editable Mesh, so it is clear that i might have to improve my skills with meshes.
Thursday, 4 October 2012
Evaluative Blog Post 2 - Using the Program
Today was the lecture regarding more skilled tactics in the 3D Modelling. Although i haven't practically used them yet i do enjoy the idea of extruding 2D images and Boolean operations. I do intend to incorporate these skills in both the VLE provided exercises and my overall Assignment Models in the hope that they will speed up the production.
Regarding the program, i did manage to do a small part of my Castle. It became apparent to me about the cylinder's high use of polygons - which would prove to be problematic. In addition, i find converting the primitive into a Editable Poly much easier than using an Editable Mesh, so it is clear that i might have to improve my skills with meshes.
Regarding the program, i did manage to do a small part of my Castle. It became apparent to me about the cylinder's high use of polygons - which would prove to be problematic. In addition, i find converting the primitive into a Editable Poly much easier than using an Editable Mesh, so it is clear that i might have to improve my skills with meshes.
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